Developing Software – The Do’s & Don’ts

The art of developing software isn’t something that can be fluked into or done without trying that hard. It’s very difficult and has a huge learning curve, so we will be discussing some of the things you should do and some that you should not.

The beginning stages of Washington dc software development are about as, if not more complicated than the later stages. The first mistake that developers normally make is improperly assessing the needs of their software. Thus, the features that they end up coding don’t cover as much base as they need it to. There are many bad habits that coders have especially if they’re used to following their own specific practices. Over time, use better coding practices will save you a lot of time and a fair amount of aggravation. Early in your developmental process, you should try writing out some primary functions or even how your user interface will look.

Don’t make software that’s difficult to install

Nobody likes having to jump through hoops whey they find a new program that they like. Chances are that if your build is too hard to install, a user will search out your competitor and install & use their program instead. If you can, try to make the majority of the installation process automated, so the user doesn’t have to do as much.

Collective code Ownership

Collective code Ownership

During some projects, collective code ownership can be very beneficial. Sharing source code and allowing other developers to comment on and possibly assist you in writing code can progress a project faster than before. A good example would be dot com development and opening someone else’s code in Visual Basic. Although the majority of the time it prolongs the process because most developers write code differently and there’s always a way to compress code to make functions smaller.

Save your code in multiple locations

We never know what’s going to happen in our day to day life. Anything from a power outage preventing you from access your code or database down to a failed hard drive. It is practical to upload your code to a cloud or to save it on multiple computers so that if you lose it in one location, it’s not gone forever.The best time to start creating multiple copies of your code is the minute you open your first text file. If you’re not being too private with your code, you can use Github for this purpose, as most of us do.

Make sure to write documentation

There’s no anger like the anger derived from a faulty, complicated piece of software that doesn’t come with any documentation. It can be the dullest part of building your own software, but it’s extremely necessary. On top of that, the direct and accurate nature of your documentation is paramount. The best practice to follow is by outlining what’s necessary for the user and building up from there.

Final thoughts

While these aren’t set in stone, they are things that you should do or not do because they are all formed from experience. Every programmer has their own experiences, but we hope that yours are less complicated after reading ours.

Thetechhacker new intern, workaholic with a great interest in technology.

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